Section 03
Reference Objects
The spheres and charts that tie a render to a set. 5 entries, each starting from something you could put on a table.
Reference Objects — every entry
- 11The two ballsA chrome sphere records where every light is; a grey sphere records what the light does to a matte surface. Together they are the lighting of the set.
- 12The chrome ballA 360-degree record of the stage in one photograph, distortion and all.
- 13The grey ballDirection, softness and colour of the key, read off a single object.
- 14Shooting the referenceSame position, same exposure, before the set changes.
- 15HDRIBracketing the environment so the bright parts are still numbers rather than white.
The other sections